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Warden Deputy

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When the server becomes populated enough, having a single warden among 6, 7, 8+ others can get tiring; while every other CT has a responsibility, he holds the bulk of the work. I feel like adding a second position could be beneficial for more populated times(let's say 2+ LR).

This CT will have no power over the T's, but will have the same commands as the Warden. This 2IC guard can place down colored rings for the warden, give directions for both T's and CTs with the beacon, and could heal T's with the healing beacon if he felt necessary. Going one step further, he could have warden privileges over his fellow guards. With large amounts of T's on rebel heavy maps, it can be difficult for new and even experienced wardens to smoothly control the T's and order around the guards, this is where they could delegate the work to the 2IC. When a guard requests permission to enter secrets, go into vents, or when they need to be placed in a strategic position, every second counts, and the warden simply might not have time to give the orders in a timely manner.

In short, this new guard will have the ability and permission to control vent/secret entry, positioning of CT's, button presses (limited & to an extent) and smoothy progress the round by assisting in the warden commands. In real prisons, the warden is to the prisoners as his deputy is to the guards.

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